Even among the Adeptus Astartes, the White Scars are legendary for their tenacity and determination when hunting down foes of the Imperium. When a particular enemy catches the eye of the White Scars, their Chapter Master will organize a great hunt, tasking a force of Marines who will not rest, nor return to their home world, until that foe is slain. These great hunts are lead by the Master of the Hunt - currently Kor'Sarro Khan. The needs of a hunting party are somewhat different than those of a more traditional strike force. The strike force must move fast and travel light, but still be prepared to face heavy enemy resistance. So, for this week's installment of Ferrus Fair, I will illustrate a fluffy White Scars hunt list.
HQ:
Kor'Sarro Khan - 205
* Bike
The Master of the Hunt. It'd be an awfully silly Hunt with no Master.
Librarian - 135
* Bike
- Force Dome
- Might of the Ancients
A Chapter's Librarium is responsible not only for recording the Chapter's past, but also for using their wisdom and their psychic senses to chart the Chapter's future. A Librarian is necessary to seek out the quarry so that the hunters may go to their bloody work.
Space Marine Bike Squad - 295
* +5 Bikers
- 2 Plasma Guns
* Attack Bike
- Multimelta
Space Marine Bike Squad -275
* +5 Bikers
- 2 Meltaguns
* Attack Bike
- Multimelta
Combat squad these guys for added flexibility or keep them as a solid squad for extra hitting power.
Tactical Squad - 220
* +5 Marines
- Flamer
- Missile Launcher
- Sergeant Combi-Melta
- Sergeant Lightning Claw
* Rhino
This squad is for holding a static position.
Attack Bike Squadron - 100
* +1 Biker
* 2 Multimeltas
Attack Bike Squadron - 100
* +1 Biker
* 2 Multimeltas
Attack bikes for destroying vehicles to reveal the cowards inside.
Predator - 85
* Heavy Bolter Sponsons
Predator - 85
* Heavy Bolter Sponsons
Fast, mobile armour to support your troops.
As you can see, a White Scars list is pretty simple and straightforward. The main point of a list like this is to give yourself a fluff challenge - to hunt down a specific enemy character or model, for instance - to relieve the monotony of every game being just another "grab the objective" or "get kill points" scenario.
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