Tuesday, April 24, 2012

The Battle for Zandesh III - The Skies are Alight

Historically speaking, the fury and the suddenness of the renegade assault took the defenders of Zandesh III off guard. The Steel Revenants were forced to withdraw, leaving the crippled hulks of their tanks burning behind them. The Chaos forces siezed control of the warp beacons, but not before the loyalists managed to send an urgent distress call to the Segmentum fleet. With traitor ships and Imperial Navy vessels both en route, a clash in orbit was a foregone conclusion. This scenario represents one side seizing the initiative and attempting to land their forces planetside.

Mission Type: Planetary Assault*
* Special note - the defender does not recieve the usual d6*10 points per 500 - their advantage comes in the form of the bonus points they earned from the previous battle.
Zandesh III is a Medium-sized planet.
This battle will require a Low Orbit table as well as the standard battlezone.

Attacker: The Attacker in this scenario is actually the loser of the previous one. This represents the increased space presence of whichever force controls the warp beacons - the winner can land with relative impunity, while the latecomer must push their way through the blockade. Historically, Chaos arrived first, so the Imperium would be the attackers here.

The Attacker recieves 1000 points to spend, selecting from the Space Marine Dominion Fleet list. No ship larger than a Battleship may be taken - that is, no Ramilies Star Forts, Fortress Monasteries, Planet Killers, or the like.

Historical forces: Steel Revenants Strike Force (Space Marines Dominion Fleet)
Imperial Mars-Class Battlecruiser Aegis Kokytus (plus Space Marine captain) - 295
Imperial Vengeance-Class Grand Cruiser Ockham's Lens (plus Space Marine captain) - 255
Imperial Viper-Class Missile Destroyers [2] Uller's Arrows -90
Space Marine Strike Cruiser Spear of the Lightbringer (plus extra shields, plus Master of the Fleet) - 210
Space Marine Strike Cruiser Charon's Ferry - 145

Defender: The Defender in this scenario chooses from the Abaddon's 13th Black Crusade Fleet list. No ship larger than a Battleship may be taken, and the Planet Killer may not be taken.
Historical forces: Traitor horde of Demagogue Gorma Deska (13th Black Crusade Fleet List)
Desolator-class Battleship Burning Heart of Tzeentch (plus Chaos Warmaster) - 400
Hades-class Heavy Cruiser Maim (Plus Mark of Khorne) - 220
Murder-class Cruiser Burn (Plus Mark of Khorne) -190
Slaughter-class Cruiser Kill (Plus Mark of Khorne) - 185

The next battle is a Planetstrike. The winner of the previous battle becomes the attacker in a Planetfall mission. Each player gains one Orbital Bombardment for each cruiser, heavy cruiser, grand cruiser, or battlecruiser that survived the space battle without withdrawing or being crippled, and two for each Battleship. Orbital Bombardments are rolled for exactly like normal units held in Reserve and shoot with the following profile:
Strength 5 AP 2 Ordnance Blast 1

Tuesday, April 17, 2012

Obviously something is amiss

So I tried rewriting what I had a few times, and I really just didn't like where it was going. So, at least for a short while, the experiment is on hold. It being almost finals time, I've been a little bit overwhelmed with homework and stuff. So my posts will, once again, be sparse of content and frequently late.

Hey lookit, I made a twin-linked autocannon for my Dreadnought.


I didn't think to take pics and make a tutorial out of it, but it was fairly simple.

Ingredients:
Reaper autocannon from Defiler kit. Second Reaper autocannon barrel (housing not needed).
Assault cannon from Ravenwing sprue
Dreadnought arm (without weapon), just the shell)
Autocannon ammo case from IG heavy weapons team (the one with the carrying handle - ht's the right shape and size).
Glue
Hobby knife
Green Stuff (optional)

Chop the barrels off the Assault Cannon
Chop the blades off the Reaper autocannons
Glue reaper barrels to assault cannon housing
Glue assault cannon housing to intact Reaper body. Find a way that it fits - it shouldn't be too hard
Glue the whole assembly - upside down - to the arm housing

If you've done it right, it will nestle pretty comfortably on the round arm socket of an AoBR dread. If it doesn't fit, GS it or glue it - depending on whether you want to be able to swap the arms out ever again.


There, my awful, hasty tutorial. It's CONTENT!

Wednesday, April 11, 2012

Experimenting More

Well, I decided I liked the start last week, so I'm going to put a little more work into the child soldier storyline.

     Even from twenty meters away, the blast hit me like... well, like a bomb. I expected the flash to hurt my eyes, but it was the sound that shocked me the most. It shook my entire body and made me feel like the entire world had suddenly moved beneath me. My ears hurt like someone had stabbed them. Then, an instant later, the shockwave hit. It knocked my head back and then flipped me over. I rolled down the back of the hill, rocks and broken bottle shards stabbing my back and chest. For half a second I was terrified that I had snapped my neck. Slowly, though, feeling returned to my limbs and my ears started working. That's when I heard the fighting.

     The signal! I checked my lasgun. Brod said to always check before you fire, because shooting with an empty mag was a cheap ticket to the waste heap. Then, keeping my body low to the ground, I crawled as fast as I could back to the top of the hill. Brod, Boomer, and Grendy were crouched behind the wrecked hull of an old groundcar. They were trading lasgun shots with the bigs in the house. I couldn't see them through the windows, but I fired a few bursts at the side of the house anyway. I must have done good, because Brod popped out, fired a few more shots, and then looked up at my perch on the hill and grinned at me before ducking behind the car again.


Dammit, I accidentally this tab without clicking save and lost about two pages' worth of work. Because apparently I don't learn lessons very well. I'll rewrite it tomorrow.

Tuesday, April 3, 2012

Experimenting with a new idea

I've been wanting to write something about child soldiers in an occupied territory. Here's the test run. If I decide I like it when I'm less out of it, I'll write more. I haven't really gotten into the characterization yet, but if there's more of this story, there will be more character. So far I've really only described the PoV character and a little bit about Brod, and that's intentional.

     We all cried sometimes. We had all lost something - nobody could join the Young Guns if they hadn't lost something - and we all cried. A very bad man had cut off Boomer's arm when he was just a kid, and he cried because it still hurt every night. Ajax cried because it was easier than smiling. Grendy cried because it drowned out the voices. I cried because I would never see my mom again. Everybody had lost something, and everybody cried. Everybody except Brod. Brod wasn't like the rest of us. He was smart. He had gone to school. He was strong and fast and he was tactical. Every time we went on a raid, Brod would get tactical, and he would promise us all that if we did what he said, we'd come back alive. Brod kept his promises. He was our captain, and he was smart, and he never cried.

     I never knew how Brod got to be captain. When the Young Guns found me, back when there were only thirty of them, he was already in charge. I knew he was the boss because he had a real fighting man's jacket. It was thick and warm and it had gold bars on the shoulders and he said it was a captain's jacket. I had asked him, once. We had killed some blues and one of them had a bottle of stuff that tasted like prunes and burned like medicine. It wasn't until later we found out it was alcohol. So we all drank a bunch of the stuff, because it was better than muddy puddle water, and then I got brave and asked him how he got to be captain. Brod hit me so hard I blacked out. He was gone when I came to. The next morning he came home and I never asked again.

     I didn't know much, but I did know that the blues were bad. When I was a little squirt, my parents used to talk about the bad men from across the sea. That's why Dad went off to fight. That's why they killed him. And when they came to my house four years ago and saw the flag above the door and the eagle on the mantel, they killed Mom. They made me watch. They were going to kill me too, but that was when Brod showed up. One minute they were all there, getting ready to hurt me and I was screaming and crying. The next minute they were all dead and Brod was standing over me, as tall as a blue, looking for all the world like an avenging angel. I joined the Young Guns the next day.

     Yesterday we hit the blues where they live. There were twelve of them there, squatting in some poor dead man's house. They had smashed the dishes and pissed on the furniture and their stink was everywhere. There were two of them out in the yard, smoking their foul grass and bragging about how many prisoners they'd killed. I wanted to shoot them right then, but Brod's orders were clear. Not until they started running for the house. I knew better to ask why they would start running. I just trusted Brod, because Brod was the captain, and he was the boss. So there I was, laying in the filthy mud, holding a lasgun, when the side of the house exploded.